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India Certificate Of Education Examination (ICSE)

I.  Computer Applications for Class IX
II. Computer Applications for Class X

Computer Applications for Class IX


Part-I :Introduction To JAVA

1. Concept of Objects

1.1 Introduction
1.2 What is an Object
1.2.1 Objects encapsulate state and behavior
1.3 Implementing Objects

2. Introducing Classes

2.1 Introduction
2.2 What is a class
2.2.1 Object’s Description
2.2.2 Methods
2.2.3 Need for Class
2.2.4 Classes as Abstraction for sets of Objects
2.2.5 Class as Objects Factory

3. Introducing Java On Bluej Environment

3.1 Introduction
3.1 About Java
3.2.1 History of Java
3.2.2 Byte Code
3.2.3 Java Virtual Machine (JVM)
3.2.4 Characteristics of Java
3.3 Sample Java Program
3.3.1 Types of Java Program
3.4 BlueJ-A quick Introduction
3.5 Starting BlueJ
3.6 Writing Programs on BlueJ Environment
3.6.1 Creating a BlueJ Projects
3.6.2 Adding a New Class to your Projects
3.6.3 Editing a Class Code
3.6.4 Compiling the Source Code
3.6.5 Saving Your Code
3.6.6 Creating Objects
3.6.7 Executing an Object’s Methods
3.6.8 Saving output from the Console Window
3.6.9 Printing Your Source Code
3.6.10 Closing a Project
3.6.11 Opening an Existing BlueJ Projects;
3.6.12 Opening a Non BlueJ Java File
3.6.13 Executive a Java Application’s main Methods
3.7 Creating (Executable) jar Files
3.8 Creating Documentation

4. Classes as Basis of all Computation

4.1 Introduction
4.2 Java Character Set
4.3 Tokens
4.3.1 Keywords
4.3.2 Identifiers
4.3.3 Literals
4.3.4 Separators
4.5 Variables
4.5.1 Declaration of a Variable
4.5.2 Initialization of Variable
4.6 Reference Types Revisited
4.7 Constants
4.8 Operator in Java
4.8.1 Arithmetic operator
4.8.2 Increment/Decrement Operators
4.8.3 Relational Operators
4.8.4 Logical Operators
4.8.5 Shift Operators
4.8.6 Bitwise Operators
4.8.7 Assignment Operators
4.8.8 Others Operators
4.8.9 Operators Precedence
4.9 Expressions
4.9.1 Arithmetic Expressions
4.10 Java Statements
4.11 Significance of Classes
4.12 Objects as Instances of Class

5. Function

5.1 Introduction
5.2 Why Function?
5.3 Function Definition
5.3.1 Function Prototype and Signature
5.4 Accessing a Function
5.4.1 Actual and Formal Parameters
5.4.2 Arguments to Function
5.5 Pass By Value (Call By Value)
5.6 Call by Reference
5.7 Returning from a Function
5.7.1 The return statement
5.7.2 Returning Values
5.8 Constructors
5.8.1 Need for Constructor
5.8.2 Declaration and definition

6. Flow of Control

6.1 Introduction
6.2 Programming Constructor
6.3 Selection
6.3.1 The if Statement of Java statements
6.3.2 The switch Statement
6.4 Iteration Through Loops
6.4.1 Elements that control a Loop (Parts of Loop)
6.5 The For Loop – Fixed Number of Iterations
6.6 The while Loop
6.7 The Do-while Loop
6.8 Jump Statements
6.8.1 The break Statement
6.8.2 The continue Statement

Part I: Operating System and MS – OFFICE

1. Command User Interface

1.1 Introduction
1.2 The Need of Operating System
1.3 Function of Operating System
1.4 User Interface
1.4.1 What are CUI and GUI?
1.5 Introducing MS – DOS
1.6 Disk Drives
1.7 Loading of Dos Into Main Memory (Booting)
1.8 Files and file naming conventions
1.9 Types of Dos Commands
1.10 Directory Structure of MS –DOS
1.11 Concept of Path
1.12 Wild Cards
1.13 Some Dos Internal Commands
1.13.1 File Commands
1.13.2 Directory Commands
1.13.3 Miscellaneous Commands
1.13.4 External Commands; Summary; Question bank (objective &         subjective) keywords; Assignment

2. Graphics User Interface

2.1 Introduction
2.2 Introduction to windows operating system
2.2.1 The desktop
2.2.2 The window.
2.2.2 A The application window
2.2.2 B The document window
2.2.2 C The Dialog Window
2.2.3 The Icons
2.3 Explore Your Computer
2.3.1 The Start Button and Taskbar.
2.3.2 My Computer
2.3.3 Windows Explorer
2.4 Starting and Closing Programs
2.5 Managing File and Folders
2.5.1 Creating Folders
2.5.2 Finding Files and Folders
2.5.3 Opening Files and Folders
2.5.4 Renaming Files and Folders
2.5.5 To Move or Copy a File or Folder
2.5.6 To copy a File to Floppy Disk
2.5.7 To Delete a File or Folder
2.6 Creating Shortcuts
2.7 Using Clipboard
2.8 Shutting Down the Computer; Summary; Question Bank (Objective and      Subjective)Keywords; Assignment

3. Installing Software

3.1 Introduction
3.2 Installing Operating System
3.3 Performing a New Installation for Windows 98
3.4 Installing a Software other than OS
3.5 Setting up a printer ; Summary ; Question Bank (Objective and Subjective) ;  Keywords; Assignment

4. The Internet

4.1 Introduction
4.2 Computers and Communications- Some Concepts
4.3 Networking
4.3.1 Need for Networking
4.4 Components of Network
4.5 Modem
4.6 Types of Network
4.6.1 Local Area Network (LAN)
4.6.2 Metropolitan Area Network (MAN)
4.6.3 Wide Area Network (WAN)
4.7 Introduction of Internet
4.7.1 World Wide Web (www)
4.7.2 Uses of Internet
4.7.3 Network Addressing
4.8 Information Retrieval
4.9 Electronic Mail
4.9.1 E-Mail Address
4.9.2 Advantages of E-Mail
4.9.3 E-Mail Primer
4.9.4 Emoticons
4.9.5 Acronyms
4.9.6 E-Mail Protocols
4.10 Search Engines
4.10.1 Finding Information Using Search Engine
4.10.2 How Search Engine Works
4.10.3 Some Searching tips
4.10.4 Finding People on the Net
4.11 FTPing
4.11.1 FTP Session Using a Web Browser; Summary; Questio Bank (Objective and  Subjective); Keywords; Assignment


5.1 Introduction
5.2 What is word Processor?
5.3 Getting Started With Word Processor
5.4 Word Processing Terminology
5.5 Editing Document
5.6 Finding and Replace
5.7 Tab Stops
5.8 Formatting the Document
5.9 Printing and Getting Help
5.10 Spell Check
5.11 Inserting Graphics in the Word
5.12 Some Advanced Tool of Word
5.13 Mail Merge; Summary; Question Bank (Objective and        Subjective); Keywords;Assignment


6.1 Introduction
6.2 MS Excel Basics
6.3 Editing Cell Contents
6.4 Command For Worksheet / Workbook
6.5 Some Useful Functions
6.6 Formatting Data
6.7 Charts in MS Excel
6.8 Printing Worksheets / Charts; Summary; Question Bank (Objective and subjective);Keyword; Assignment


7.1 Introduction to Presentation Graphics
7.2 Steps to a PowerPoint Presentation
7.3 Presentation Tips
7.4 Physical Aspects of a Presentation
7.5 Creating New Presentation
7.6 PowerPoint Views
7.7 Adding New Slides
7.8 Editing and Formatting a Slides
7.9 Adding Illustrations to Slides
7.10 Creating Slides Shows; Summary; Question Bank (Objective and subjective);Keyword; Assignment


8.1 Introduction
8.2 Database Functioning
8.2.1 How Database Works
8.2.2 Advantages of Database
8.3 Designing a Database
8.4 Starting MS-Access
8.4.1 MS-Access Window
8.5 Creating MS-Access Database
8.5.1 Creating Database Using Wizards
8.5.2 Creating Database Using Scratch
8.6 Let us Discuss Field Properties
8.7 Creating Tables
8.7.1 Creating Tables using the Table Wizards
8.7.2 To Create Table in Datasheet View
8.7.3 To Create Table in Design View
8.7.4 Saving a Table
8.7.5 Adding a Field To Table in Design View
8.7.6 Entering Caption and Default Value for a Field
8.7.7 Setting Field Properties: Size, Format etc
8.8 Viewing a Table
8.8.1 Setting or Changing Primary Key
8.9 Entering Data in a Table
8.10 Editing Data in a Table
8.11 Opening an existing Database
8.12 Navigating in Table
8.13 Table and Field Specifications
8.14 Record Validation Rules
8.15 Sorting and Indexing
8.16 Some Useful Shortcuts Keys; Summary; Question Bank         (Objective and subjective);Keyword; Assignment


9.1 Introduction
9.2 Queries
9.2.1 Types of Queries
9.2.2 Relationships
9.2.2A Types of Relationships
9.2.2B Foreign Key and Referential Integrity
9.2.2C Defining Relationships
9.2.3 Creating Queries
9.2.3A A creating Select Query through Wizard
9.2.3B A creating Select Query Manually in Design View
9.2.3C Creating Parameter Query
9.2.4 Sorting Records in Queries
9.2.4A Consideration when sorting records in table, query, form, or report
9.2.4B Sort Records by using the Design Grid of a query
9.2.5 Deleting Multiple Records Using Queries
9.2.5A Delete records from one table or tables in a one-to-one          relationships
9.2.5B Delete records by using query that includes both in a           one- to-one relationships
9.3 Reports
9.3.1 Creating report With Report Wizards
9.3.2 Printing the Records
9.3.3 Formatting A Report
9.4 Creating a Report in Design View
9.4.1 Setting Group Ranges
9.5 Mailing Labels
9.6 Object Linking and Embedding
9.7 Working With Multiple Databases; Summary; Question Bank      (Objective and subjective); Keyword; Assignment

10. More On MS-Word and MS-Excel

10.1 Introduction
10.2 Table Of Contents
10.2.1 Create a Table of Contents by using Built-in Heading Styles
10.3 Importing Files, Sounds and Images in Ms-Word and Ms-Excel
10.3.1 Create an Embedded object from an existing Microsoft Excel Worksheet or Chart
10.3.2 Create an Embedded object from One Or More PowerPoint           Slides or an Entire  Presentation
10.3.3 Insert a Movie into a Word Document
10.3.4 Insert an Existing Sound File into a Word Document
10.3.5 Insert Data from Ms-Word to Ms-Excel
10.4 Working with Multiple Spreadsheets/Workbooks
10.4.1 Referring to Cell in another Worksheet of same Workbook
10.4.1A Refer to the same Cell or Range on Multiple Sheets by using 3-D Reference
10.4.2 Referring to Cell in another Workbook
10.4.2A Create a Formula to Calculate Data on another Worksheet          or Workbooks
10.5 What-If Analysis
10.5.1 Data Tables
10.5.2 Components Involved in Data Tables
10.5.3 Creating a One-Variable Data Table
10.5.4 Creating a Two-Variable Data Table; Summary; Question           Bank (Objective and subjective); Keyword; Assignment

11. Computing and Ethics

11.1 Introduction
11.2 Computer Ethics
11.2.1 Software Ethics
11.3 Major Ethical Issues
11.3.1 Individual’s Right to Privacy
11.3.2 Intellectual Property Rights
11.3.3 Accuracy of Information
11.4 Hacking And Piracy
11.4.1 Software Piracy
11.5 Getting Protected
11.5.1 Protective Measures
11.5.2 Preventive Maintenance
11.6 Computer Crime
11.6.1 Reasons for Computer Crimes
11.7 The Ten Commandments of Computers Ethics Summary;        Question Bank (Objective  and subjective); Keyword;        Assignment


Duration Fees (Indian RS.) Fees (US $) 
45 sessions of 1 hr each 5,700 143

Computer Applications for Class X

1 . Concept Of Objects

1.1 Introduction
1.2 What is an Object?
1.3 Object encapsulate state and behavior
1.4 Implementing Objects


1.1 Introduction
1.2 What is a Class?
       Object’s Description ; Method ; Need for Class;        Classes as Abstraction for Set of Objects; Class as        Object Factory

3 INTRODUCTION JAVA On BlueJ Environment

1.1 Introduction
1.2 About Java
      History Java; Byte Code; Java Virtual Machine (JVM)       Sample Java Programs
1.3 Type of Java Programs
1.4 BlueJ-A Quick Introduction
1.5 Starting BlueJ
1.6 Writing Programs on BlueJ Environment
      Creating a BlueJ Project ; Adding a New Class to Your       Project ; Editing a Class Code ; Compiling the Source       Code ; Saving Your Code ; Creating Objects ;       Executing an Object’s Method ; Saving Output from the       Console Window ; Printing Your Source Code ; Closing       a Project ; Opening an Existing BlueJ Project ; Opening       a Non BlueJ Java File.
1.7 Creating (Executable) Jar Files
1.8 Creating Documentation


1.1 Introduction
1.2 Java Character Set
1.3 Tokens
      Keywords ; Identifiers ; Literals ; Separators ;       Operators
1.4 Concept of Data Types
      Primitive Data Types ; Reference Types
1.5 Variables
      Declaration of a Variable ; Initialization of Variables
1.6 Reference Types Revisited
1.7 Constants
1.8 Operators in Java
      Arithmatic Operators ; Increment /Decrement Operator       ; Relational Operators; Logical Operators ; Shift      Operators ; Bitwise Operators ;Assignment Operators ;      Other Operators ; Operators Precedence
1.9 Expressions
2.0 Arithmatic Expressions
2.1 Java Statements
2.2 Significance of Classes
2.3 Objects as instances of class


1.1 Introduction
1.2 Why functions?
1.3 Function definition
1.4 Function prototype and signature
1.5 Accessing a function
      Actual and formal parameters; arguments to functions
1.6 Pass by value(call by value)
1.7 Call by reference
1.7 Returning from a function
      The return statement; returning values
1.8 Pure and impure functions
1.9 Function overloading
      Need for function overloading; Declaration and       Definition
2.0 Calling Overloaded Functions


1.1 Introduction
1.2 Constructor
1.3 Need for Constructors ; Declaration and Definition
1.4 Types of Constructors
      Non-parameterized ; Parameterrized
1.5 The this Keyword


1.1 Introduction
1.2 Class as Composite Type
1.3 Class A User-Defined Datatype
1.4 Creating And Using Objects
      Using Objects ; Controlling Access to Members of a       Class – Access Specifiers Using Classes


1.1 Introduction
1.2 Simple Input / Output
1.3 Exception handling
      Concept of Exception handling; Exception handling in       Java
1.4 Wrapper Classes
1.5 Working with Strings
      Creating Srtings ; Creating StringBuffers ; Accessor       Methods
1.5 Packages in Java
      Importing Package and their Classes ; Using Dates       and Times (Date and Calendar Objects) ; Package in       Java ; User Defined Packages


1.1 Introduction
1.2 Programming Constructs
1.3 Selection statements
      The if Statement of Java ; The switch Statement


1.1 Introduction
1.2 Elements that Control a loop (Parts of a Loop)
1.3 The for Loop – Fixed Number of Iterations
1.4 The for Loop Variations
1.5 The while Loop
1.6 Variations in a while Loop
1.7 The do-while Loop
1.8 Nested Loops
1.9 Comparison of Loops
2.0 Jump Statements
    The break Statement ; The continue Statement ; Labels     and Branching Statements


1.1 Introduction
1.2 Visibility Modifiers
1.3 Scope and Visibility Rules


1.1 Introduction
1.2 Need for Arrays
1.3 Types of Arrays
      Single Dimensional Arrays ; Some facts about Arrays ;       Two – Dimensional Arrays
1.4 Searching in 1-D Arrays
1.5 Sorting
1.6 Arrays vs. Objects
1.7 Advantages and Disadvantages of Files


1.1 Introduction
1.2 Files
1.3 Java Streams
1.4 Operations on Files
      Buffering ; Output to Text Files ; Input from Text Files
1.5 String Tokenizer
      Processing a Number Sequence with StringTokenizer ;       String Tokenizing and File Handling
1.6 Stream Tokenizer.



Duration Fees (Indian RS.) Fees (US $) 
45 sessions of 1 hr each 5,700 143



Lodging, boarding and travelling not included in the fees.
The above mentioned fees is for one course.
COMPUFIELD offers a unique style of learning -

One computer : One student : One Instructor
Maximum Instructor to Student Ratio 1:4
Sessions : Each session will be of 1 hour.
The timing can be fixed based on our mutual convenience,between 9.00 a.m. to 7.00 p.m.
Overseas Students take 5 to 10 hours per day to complete their courses.
Course duration in days = total sessions divide by number of sessions per day.
The Above Mentioned Tuition Fees Includes Service Tax
No extra charges/refund for more/less time taken to complete the course.
Our Students' Design Galleries

Lodging, boarding and travelling not included in the fees.
The above mentioned fees is for one course.
COMPUFIELD offers a unique style of learning -

One computer : One student : One Instructor
Maximum Instructor to Student Ratio 1:4
Sessions : Each session will be of 1 hour.
The timing can be fixed based on our mutual convenience,between 9.00 a.m. to 7.00 p.m.
Overseas Students take 5 to 10 hours per day to complete their courses.
Course duration in days = total sessions divide by number of sessions per day.
The Above Mentioned Tuition Fees Includes Service Tax
No extra charges/refund for more/less time taken to complete the course.


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